Tuesday, 31 May 2011

Concept research

Concept of this game is simple; Jump on platforms as high as possible and see how high you can go.
But it will get harder and harder as you go higher. just like in winterbells, the bells get smaller and smaller as you go higher
 its simple and every level shows different countries just like in doodle jump.
from paperlike situation to winter like situation.




You will come across power ups to boosts you higher to get more points faster.

 Character concept.

We will use a
gnome character since Gnomes travel around the world.
Since different levels show different countries we will dress the character up depending on different countries.
(China will dress it up in a cheongsam, France will dress it up in a beret and etc.)

Monday, 23 May 2011

Test 5

1) based on wikipedia NIM was the first video game that was created in 1942.
2) Eadweard Muybridge's The Horse in Motion (1878)
3) Lighting, Composition, Texturing, Modelling
4) Lighting
5)it is to stop updating every frame in the interface?
6)
7)static
8)
9)So we can solve problems ourselves in a team instead of relying on a teacher.

Monday, 9 May 2011

Monday, 2 May 2011

This is Test 3

Our group consist of Yushi Taufiq Kerina Atiqah and myself. Our group name is a called TAKYA

Group game idea would be like Icy Towers in Facebook and Mega Jump. The game concept would be jumping up on platform after platform to gradually go higher. The higher you are, the more points you get as well as the higher you are, the higher you get. Once you miss a platform and fall, you start over again.

We havent really thought about the design ideas yet.

Our game is similar to;

Icy Towers
 Doodle Jump
 Mega Jump
 NinJump
 WinterBells

Name: Akid Azhar

Nickname: Akid
Hobby: Hockey and Floorball (Stick and ball games)

Visual Effects Expertise: Rigging, Lighting and Compositing.

Favorite Food: MAC AND CHEESE!

Favorite Movie: American Pie Series, College, 300, Troy, White Chicks

Favorite Website: Facebook, Twitter, videocopilot.net